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Hey, thanks for the feedback. I think you're right in that I need to do a better job at addressing the pain points. One of the interesting dilemmas about it is
by matt1 16y ago
Hey, thanks for the feedback.
I think you're right in that I need to do a better job at addressing the pain points. One of the interesting dilemmas about it is that people are using the app for many different uses, which is great, but it makes it hard to sell to a specific audience. You might be right in that I need a business section, similar to what I think RescueTime does.
I'm not sure about charging folks to keep their data from disappearing though. As a user, I think I'd get really frustrated with an app that did that. It's kind of like ransoming off the user's data, isn't it?
Bingo Card Creator has been a big inspiration for me. That's where the $29 price came from.
Again, appreciate it.
- nudge 16y agoYou're right. I didn't express it very well, but my point was really about where you choose to cut people out of your premium offering. As it stands, you're doing it 'on the way in', as it were, i.e. while people are entering data. I was suggesting you do it 'on the way out', i.e. when people have taken the time and effort to build something for themselves using your app, and now want to do something with the timeline. That's separable from the question of how to actually make the cut-off (and deleting data, as you suggest, may be too brutal) But anyway, it's just thinking out loud rather than a definite suggestion.