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I think that's partially right. I think that's more of a leftover from when manufacturing physical items cost resources to create. The current problem is that w
by CaptSpify 10y ago
I think that's partially right. I think that's more of a leftover from when manufacturing physical items cost resources to create. The current problem is that we've carried that over to the digital world for IP reasons, as you've stated, but it doesn't make any sense to keep.