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I think this kind of windowing system matches nicely with mobile-first design. This kind of UI becomes even more powerful when you can fit several full apps on
by erikpukinskis 10y ago
I think this kind of windowing system matches nicely with mobile-first design. This kind of UI becomes even more powerful when you can fit several full apps on the screen at once. I think in the long run, all tools will be designed to fit a mobile form factor, and larger screens will just be for looking at multiple items at once, and for better zooming. Kind of like a newspaper.
"Desktop" apps that put more UI in a single module than could fit on a phone screen are basically unlearnable for the majority of users anyway. At best, they learn a familiar "trail" through the app and ignore most of the UI. Might as well break it up on purpose, since that's how people use it.
- brennen 10y agoHere's a bet (confidence level: I don't know if I really think this, but I might think this): Long-term, the size constraints of "mobile" displays are likely to be an aberration for most applications. We'll get some kind of head-mounted display / glasses with high resolution and a bunch of augmented-reality fanciness, while other interface features disappear into wearables and the environment, and in 10 or 20 years, the phone-sized displays that have come to seem normal will mostly be as forgotten as the temporary popularity of "netbooks" from a few years back. Well, that or civilization will collapse.