4 ms·
There is definitely something to be said for the time when video games were created by small teams of people instead of being huge blockbuster efforts.
by typetypetype 10y ago
There is definitely something to be said for the time when video games were created by small teams of people instead of being huge blockbuster efforts.
- skocznymroczny 10y agoJust like indie games today. The barrier to entry is lower than ever, with lots of high-quality engines available for free (or free to try), and big asset marketplaces.
- typetypetype 10y agoSeeking recommendations!
- filoleg 10y agoAs a person who isn't into the indie hype at all, I found Hotline Miami 1+2 and Super Meat Boy to be amazing. Soundtracks also got me into some quality music I wouldn't have heard about otherwise
- drinkjuice 10y agoThough still in early access, I kind of adore Catacomb Kids, and I'm even more of a fan after I looked up one of the GDC talks [1] of the creator he mentioned in his blog [2]. [1] http://www.gdcvault.com/play/1021877/Constructing-the-Catacombs-Procedural-Architecture http://www.gdcvault.com/play/1021877/Constructing-the-Cataco... [2] http://catakids.tumblr.com/ http://catakids.tumblr.com/ I'm not affiliated, and I'm not saying there aren't others that may be worth your money more, but I am absolutely convinced that he has the heart and mind in the right place when doing this, and it really shows. I'm hopeful to see where it will go and what he'll come up with after it's finished.
- krapp 10y ago>The barrier to entry is lower than ever, with lots of high-quality engines available for free (or free to try), and big asset marketplaces. I wish I had that 20(mumble) years ago when I was doodling Mario levels on my high school book jacket...