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But Apple seems to limit the role of users. I'm a user -- a relatively skilled one, since I not only consume software, but create it too. As I understand, ther
by calibraxis 16y ago
But Apple seems to limit the role of users. I'm a user -- a relatively skilled one, since I not only consume software, but create it too.
As I understand, there are two Apple bureaucracies in the way: one which collects about a $100/year fee to let you go beneath a superficial level, and another where Apple bureaucrats examine your software before it can be conveniently shared. (Do I misunderstand?) This apparently even holds true with free software.
These bureaucracies make it difficult for interested users to move along the skill spectrum. They seem to enforce a strict separation between developers and users.
- KirinDave 16y agoIf you do not agree with such a decision, there are several other competing platforms. What makes it so frustrating, I think, is that most people like the Apple platform and experience. Giving it up and going somewhere else for ideological reasons sounds good until you're resetting your phone by pulling the battery, struggling to get hardware to work, asking why Linux still has no good mixed sound support layer, or other realities of less unified platforms. We want Steve & his company to agree with us so that we can have our cake and also know that the cake is made according to our ideology.
- deleted 16y ago[deleted]
- cpr 16y agoMake it difficult? $100 is difficult for an interested user? Really? 20 lattes? If you make something well and it's non-trivial, the chances of it getting refused for any substantive reason (porn, stepping on Apple's toes, etc.) are actually pretty small. I.e., there's small set of things you can't do, but an unlimited set of things you can do.