2 ms·
Same with Jenga. Half the reason the people I've played with lose is due to the sheer tension. Rhythmic breathing and a detachment from the outcome of the game
by SuperPaintMan 10y ago
Same with Jenga. Half the reason the people I've played with lose is due to the sheer tension.
Rhythmic breathing and a detachment from the outcome of the game to just focus on the damn tile is a fairly good way to wreck. That and locking your wrists/fingers.