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While I don't know of any resources in the style of __why's writings, open.gl, learnopengl.com, and others are preferred reading these days. WebGL is really jus
by andrewmcwatters 10y ago
While I don't know of any resources in the style of __why's writings, open.gl, learnopengl.com, and others are preferred reading these days. WebGL is really just standardized bindings to OpenGL interfaces, and most people working with WebGL in any meaningful sense have C background understanding of the API.
Those sites are fantastic in making OpenGL approachable in my experience, and I write graphics software for hobbyists, so I also have to actively create consumable APIs that are easy to understand.