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I think this is what was predicted early on. There's no reason for FB to keep a separate entity based on high-end PC gaming, especially when its clear Oculus wa
by drzaiusapelord 10y ago
I think this is what was predicted early on. There's no reason for FB to keep a separate entity based on high-end PC gaming, especially when its clear Oculus was bought to give Zuckerberg the "Facebook VR" he's been talking about for quite some time. I imagine the end game for Oculus is to be a branding for a mobile platform for VR. I'm not sure if its anyone's interest to keep it alive as a physical product, outside of visors you slip your phone into, and certainly not as a high-end gaming PC product.
Between HTC/Valve and the upcoming Windows Holographic/XboxVR and its upcoming tracked controllers and other competitors on the horizon, I'm not sure what room there is for an Oculus PC product. I also suspect even at the $599 pricing, they're losing money, especially if you consider the millions spent paying for exclusives or even funding full games for what ended up being a market of under 250,000 consumers after 6+ months of hard work and advertising, on top of years of hype. I imagine their projections were in the low millions, not couple hundred thousand.
- sbarre 10y agoAlso my guess is that when VR takes on mobile (in the next 24 months) they will want it to be branded Facebook and not Oculus.. There was some executive shifting a few months back in VR at Facebook and they seem to be distinguishing already implying that "Desktop VR = Oculus" and that this is only a piece of Facebook's VR work.