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I got it working with Dolphin recently. Not a pleasant experience, but it was possible, which is the thing that really makes me like the Steam Controller. Sim
by Groxx 10y ago
I got it working with Dolphin recently. Not a pleasant experience, but it was possible, which is the thing that really makes me like the Steam Controller.
Similar story with Undertale (not in Steam). The Steam Overlay doesn't want to work with it, so I can't even launch it with Steam without it simply crashing. Instead I set up a "desktop" mode with like 5 sub-modes to handle various games that don't work when launched from Steam, and it works. Amazing.
Easily the most flexible input device I've ever used. I love it. It can take a while (far too long for many people, which is totally fair) to get it exactly the way I want it, but thus far it has always been possible.
- maccard 10y agoMeanwhile. Many of us just plug our xinput devices in, and they just work with almost every game, no need to run steam in the background, no need to set up 6 different "modes" inside a walled garden distribution platform he tto use my controller.
- emj 10y agoConsole games works just fine with the Steam Controller, this article is about adapting PC games for controller+touchpad+gyro action. But it's true that Xinput just works, for one set of hardware, that if something is a walled garden. (I use the Steam controller with out Steam)
- Groxx 10y agoYeah, xinput is pretty nice, and pretty widely supported. When it works, it Just Works, and that's the majority of the important stuff. --- The absolute best part of xinput though is that all you have to do to configure it for fine-grained control is drop to the command line and figure out what magic numbers mean what: https://wiki.ubuntu.com/X/Config/Input#Example:_Disabling_middle-mouse_button_paste_on_a_scrollwheel_mouse https://wiki.ubuntu.com/X/Config/Input#Example:_Disabling_mi... Really, what could be easier? Tens of competing GUIs that almost never visually match the device I'm holding? Ha. CLI forever.