7 ms·
Three steps to make sure you get more than 1 or 2 days out of it. 1.) Make it very crappy, and put it live for the world to see. 2.) Be embarrassed that this
by rcavezza 10y ago
Three steps to make sure you get more than 1 or 2 days out of it.
1.) Make it very crappy, and put it live for the world to see.
2.) Be embarrassed that this thing you made is so crappy.
3.) Use that embarrassment to make it better.
However, I suspect that the problem might be something else.
They say you should always be working on your best idea. Maybe you are jumping from project to project too fast?
Maybe you need to take more time to think about why you're starting certain projects.
Maybe the answer isn't finding more time working on projects. Maybe the answer is spending less time working on projects and more time thinking about possible projects.
Some random thoughts here. Sorry that it sounded a little Seth Godin-ish.
- aaossa 10y agoTo be honest I think that you're right. I'll try to spend more time thinking about projects before working on them. Thanks @rcavezza
- marsrover 10y agoThis is also my opinion. When users start complaining about this or that being broken or just sucking in general, you have a little bit of a fire lit under your ass to fix it.
- puneet_kalra 10y agoThats how I do it for my website projects. I usually plan the main process (User entry => Checkout) and make sure its working, and leave things like design and user experience for later. I always add live chat support on my projects so users and prospect-buyers can complaint anytime. Embarrassment + Money makes good source of motivation to make my websites better. Also another good thing about this approach is you never waste time on bad ideas.