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I don't disagree - my statement was also directed to people new to this field. The overhead for existing C++ teams is learning the language, and (potentially A
by gcp 10y ago
I don't disagree - my statement was also directed to people new to this field.
The overhead for existing C++ teams is learning the language, and (potentially AFAIK) interfacing with C++ code that has no good C style API. But Rust seems to tackle even the latter quite well. I don't think you'll get around the learning curve for a new language.