3 ms·
AA isn't used to make things look more "lifelike", it's to make up for the fact that you're looking at a 1080p image (or lower) and since you're dealing with pi
by snuxoll 10y ago
AA isn't used to make things look more "lifelike", it's to make up for the fact that you're looking at a 1080p image (or lower) and since you're dealing with pixels shit looks jagged without it.
On that note, to hell with motion blur in games. The first thing I look for when I notice a game has it enabled by default is a way to turn it off, I'm not watching a film and responsiveness is much more important when I'm not sitting there mindlessly consuming content being played for me.
- overcast 10y agoRight, so real life isn't made of jagged lines, and blurring that gives illusion they are not. Regarding motion blur, I agree, it's way overdone in games, and I disable as well.
- dpark 10y ago> Right, so real life isn't made of jagged lines, and blurring that gives illusion they are not. Blurring is a hack to deal with the fact that higher res is expensive. Higher resolution is preferable over AA if you can afford the monitor and the GPUs to drive it.