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No, you'd complain they'd look blurry, and smoothed out. 60fps makes everything look sterile, and rough. Because you see every single minute detail on everythin
by overcast 10y ago
No, you'd complain they'd look blurry, and smoothed out. 60fps makes everything look sterile, and rough. Because you see every single minute detail on everything. Rough edges included. It's like using anti-aliasing and more recently motion blur in games, blur out the edges, and it's more "lifelike". Make everything a billion frames per second, and absolute, and it looks uncanny.
- baddox 10y agoHow do you know what another person would complain about? I've seen the Hobbit films in both 24 and 48 FPS, and the higher frame rate looked better. Period. I also don't watch soap operas or sports, so I have no aversion to a technically superior image.
- coldtea 10y ago>How do you know what another person would complain about? The same reason we know what people would find too salty or too spicy. Because, outliers aside, humans tend to have the same psychology.
- snuxoll 10y agoAA isn't used to make things look more "lifelike", it's to make up for the fact that you're looking at a 1080p image (or lower) and since you're dealing with pixels shit looks jagged without it. On that note, to hell with motion blur in games. The first thing I look for when I notice a game has it enabled by default is a way to turn it off, I'm not watching a film and responsiveness is much more important when I'm not sitting there mindlessly consuming content being played for me.
- overcast 10y agoRight, so real life isn't made of jagged lines, and blurring that gives illusion they are not. Regarding motion blur, I agree, it's way overdone in games, and I disable as well.
- dpark 10y ago> Right, so real life isn't made of jagged lines, and blurring that gives illusion they are not. Blurring is a hack to deal with the fact that higher res is expensive. Higher resolution is preferable over AA if you can afford the monitor and the GPUs to drive it.