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It's amazing how regularly people reinvent this. Truly the perennial failed paradigm. I once worked with a programmer who had a bee in his bonnet about visual
by gruseom 17y ago
It's amazing how regularly people reinvent this. Truly the perennial failed paradigm.
I once worked with a programmer who had a bee in his bonnet about visual modeling languages. Every week or so he would arrive for another hour-long harangue on the topic. Nothing I said could convince him of anything, until one day it occurred to me to suggest that he take a moderately complex real-world model (from one of our clients) and mock it up in his visual language. He disappeared for three months, then showed up at my office, said "You are right! Can't be done," and left. That was the end of that. I was lucky, though, because this guy was smart. Had he come back with visual spaghetti instead I would have been done for.
I should add, though, that people have told me that visual programming languages have found a niche in industrial process control. I have yet to hear a good answer as to what it is about this domain that makes visual programming actually work, since it's so infamous for being useless in pretty much every other area of computing.
- deleted 17y ago[deleted]
- starkfist 17y agoIt's a decent paradigm for anything that has to do with signal processing. It mirrors almost exactly how you would do it in real life. I.e. connecting cables to boxes which do a filter or an amplifier or an oscillator or whatnot. The best examples are systems like Labview, Max/MSP and Quartz Composer.
- gruseom 17y agoAh, that may explain it: the programs are constrained by the physical things that they're modeling.
- theBobMcCormick 17y agoI gotta agree with you there. I think visual programming environments can be very useful in certain limited domains where you're mostly just "wiring" up a set of pre-existing components into a fairly small "script". Apple Automator in OSX is IMHO a great example of this. But the idea of building any reasonably large program in a visual environment is fundamentally unworkable.