5 ms·
2D game art for programmers
- vog 10y agoVery nice introduction. I find it especially interesting to see that in graphics design, simplicity is almost as important as in software development - and moreover, for very similar reasons: So it is easier and faster to change, so you can faster try more variants.
- 0xcoffee 10y agoI'm not sure if OP is owner of the site, but the BlockBuddies download doesn't seem to be working. I click 'download for free' and nothing happens. Very generous giveaway however.
- SpriteAttack 10y agoThat's odd. I checked and it works fine for me. Try and refresh or use and alternative browser. I will leave it free a little longer.
- j1436go 10y agoI miss the days of pixel art and 90s anime. I just can't appreciate contemporary game art.
- Yan_Coutinho 10y agoMe too, but I always see retro game developers on LiveEdu like this one: https://www.liveedu.tv/thr4nduil/videos/nOgXw-watchdog-gameboy-mod-2 https://www.liveedu.tv/thr4nduil/videos/nOgXw-watchdog-gameb...
- tannhaeuser 10y agoI'm guessing that's because games and animations are created using 3D tools today almost exclusively because everything else is prohibitively expensive. While every fool (even me) can create/CAD-out a 3D model and then render it (and there are spectacularly bad specimens out there even I would be ashamed of publishing), 2D is an artistic interpretation of reality and takes real craftmanship. Far as I know, most animation is produced in Asia in huge studios and the workflow is such that you record the audio (voices), and draw some key frames after the voice timings by chief artists. The intermediate product is then called a "Leica". Then the artists of the big producers "ink out" the rest. Personally I can't stand the animation of the 3D variety; it might have been fun/innovative back when Shrek came out, now its just stereotypical and cheap.
- ENTP 10y agoHow do programmers like myself meet decent pixel artists with common interests? Art has always held me back in gamedev. I imagine there are people with the opposite problem?
- cousin_it 10y agoThey have proved their value but you haven't proved yours. Either offer money or capture an audience first.
- wott 10y ago> Either offer money And here we go...
- golergka 10y agoBecause in our day and age good programmers earn minimum wage and struggle to make a living, right.
- vvanders 10y agoYup, the disparity in pay when I was in the game industry[1] was always frustrating. They worked just as hard as we did if not more and the prospects outside of the industry are a lot worse than for developers. [1] http://www.gamasutra.com/view/news/221533/Game_Developer_Salary_Survey_2014_The_results_are_in.php http://www.gamasutra.com/view/news/221533/Game_Developer_Sal...
- SpriteAttack 10y agoThanks for the mention.