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The amazing thing here is that Looking Glass studios was known for its well-written stories and innovative gameplay, in addition to its technology. The first tw
by AdmiralAsshat 10y ago
The amazing thing here is that Looking Glass studios was known for its well-written stories and innovative gameplay, in addition to its technology. The first two generally come from highly creative people that are not necessarily trained in the minutiae of high-performance technical design. It must be incredibly difficult to assemble a team like that while also recruiting someone with the technical chops to create the engine.
- mihaifm 10y agoI remember reading some rumors that part of the dev team behind Thief also works on Dishonored. Thief was a fantastic game, so is Dishonored, and the similarities are striking. It would be interesting to know if this fact is true.
- tannhaeuser 10y agoIronically, Dark Shadows has been one of my all-time-faves because of the great atmo. Today I'm sitting next to my 16-year-old watching him playing Dishonored (+ Skyrim and others) on the Paystation.
- BOBOTWINSTON 10y agoThis would not surprise me at all. One of the main level designers for Dishonored also did City 17 in Half-Life 2. When I first played through it I was like "wow this person really got inspired by HL2". Turns out it was the same guy. Dishonored was honestly a better Thief reboot than the new Thief, but then again the new Thief really made me furious. I think I got < 2 hours in before I just couldn't stand it anymore.
- qwertyuiop924 10y agoThat's true. At the very least, one of the head designers was on the Thief team.