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To echo other gamedevs in this thread: Games are a lot of design powered by a little bit of code. The code can be fairly complex in instances, but the engineeri
by zubat 10y ago
To echo other gamedevs in this thread: Games are a lot of design powered by a little bit of code. The code can be fairly complex in instances, but the engineering isn't a primary goal. It only has to be "there" enough to support the experience.