3 ms·
I think it is more important than ever that games aren't built on top of proprietary software. I am constantly hearing people complaining about: - Restrictive
by spacelizard 10y ago
I think it is more important than ever that games aren't built on top of proprietary software. I am constantly hearing people complaining about:
- Restrictive DRM ruining the experience
- Servers being suddenly shut down with no recourse
- People who implement their own servers being threatened with legal action
- Popular features being removed
- Communities shifting focus just to appease advertisers
- Spying features being (ineffectively) implemented in order to prevent cheating
- Exclusivity deals, and authors just flat out refusing to port things to other platforms
- High turnover, high stress working conditions, lots of duplication of effort for little gain
Not that any of these problems are specific to games, but the point is that these things don't generally happen with free software. I appreciate the vast improvements we've made in microeconomics to get games to the point where the average quality of a game is incredible and the price is ridiculously low, but the whole thing stinks of a bear market right now.