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Yes, and my point is that all of that happend without the tacit support of the developer. People were willing to do that for free with no ownership. Now if the
by aaron-lebo 10y ago
Yes, and my point is that all of that happend without the tacit support of the developer. People were willing to do that for free with no ownership.
Now if they could take what they created and own it (and really own it, not just rent tech via licensing) and have a profitable business model going forward, there's no telling what that would do for the gaming industry as a whole.