4 ms·
I do sympathize with a lot of this article (as a person who decided to stop having big desktops years ago, and as a Christmas-and-Easter free software advocate)
by neighborinooo 10y ago
I do sympathize with a lot of this article (as a person who decided to stop having big desktops years ago, and as a Christmas-and-Easter free software advocate). I'd love to see more free software games, and if I ever develop any I would likely release them under a free license (possibly with the assets restricted, so I could still reasonably charge for the game).
However, I think by focusing on Steam and Windows the author misses a bigger threat.
> Most commercial computer games require very powerful computers. This means that a less-wealthy person cannot play online games with their more-wealthy friends. This is especially a problem for young people, for whom gaming is an important social activity. Also it's a problem for people who don't earn massive 1st-world salaries.
Most of the young people I know don't play PC games (exception: the ones who like Minecraft). They play on consoles or mobile devices. A PS4 or an iOS/Android device are way more restrictive. On top of that, the mobile games are particularly pernicious in their design. Many of them may not even consider children, as the goal of the game is to trap a handful of whales, but they still lock children in the skinner box.