4 ms·
I'd like to see some real world usage rather than synthetic and (mostly) meaningless benchmarks. That said, this sounds awesome. Maybe the final bump that'll pu
by justinph 16y ago
I'd like to see some real world usage rather than synthetic and (mostly) meaningless benchmarks. That said, this sounds awesome. Maybe the final bump that'll push me to ditch my 2G iPhone.
- malkia 16y agoBut then again a lot of the game code is similar pretty much to such benchmarking code - for example skinning, physics, collision detection, FFT.
- CitizenKane 16y agoWhile that's true, a small piece of code can likely be JITed once and then will essentially become cached. I'm guessing that real world applications will have more overhead from JITing thus the performance likely won't be quite as good. Still, even if performance increased by 2x - 3.5x or so that would be a huge win.
- newhouseb 16y agoAgreed, Linpack on ARM sounds ridiculous since ARM by definition doesn't have a true FPU (ignoring VFP and NEON). Then again, maybe it means more on ARM because it's an indication of low level software optimizations rather than actual hardware, and might be more relevant for applications that don't actually require floating point math.