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> having to crane your neck around to see what's going on sounds like a PITA This is a step too far in my opinion. You already have to "crane your neck around"
by bsmith 10y ago
> having to crane your neck around to see what's going on sounds like a PITA
This is a step too far in my opinion. You already have to "crane your neck around" to see what's going on in the real world, all around you, all the time.
I'm also sure there are less physically demanding games/experiences for those interested. Pick your poison.
- fooey 10y agoIn the real world, you look with your eyes much more than you look with your head. As you're playing games or working, the only time you ever turn your head is when something external distracts you, and you can resolve it in a split second. If you're using VR and something external distracts you, you have to abandon whatever your doing and dismount the device.
- cbhl 10y ago> In the real world, you look with your eyes much more than you look with your head. Unless you wear glasses.
- deleted 10y ago[deleted]
- Houshalter 10y agoI wear glasses and seem to still be capable of moving my eyes.
- aninhumer 10y agoIt's perfectly possible to buy glasses that only minimal obstruct your field of view, and let you look at things out of the corner of your eye.
- wtallis 10y agoUnless you wear bifocals. Single-vision lenses have a usable field of view that is as large as the comfortable range of movement of the eyes.
- awfgylbcxhrey 10y agoThat varies wildly by the design of the glasses. I tried rock climbing once with my glasses instead of contacts and it was intolerable. It wasn't immediately obvious how often I relied on a quick flick of the eyes to the outer edges until I tried it. As to the original point, people adjust their head position all the time without even thinking about it. It's an unnatural and conditioned response to hear a noise on your right rear and move a joystick or mouse to look for the source of the noise.
- Styx- 10y agoAnecdotally, I started wearing glasses a couple months ago and have been annoyed at how often I have to adjust my ahead when I would have normally just moved my eyes. My glasses tend to slip down my nose just a tad which cuts off a non-negligible amount of FOV.
- beachstartup 10y agonot really. ever wear a neckbrace, or pull a muscle in your neck? it really, really sucks. i don't think physical movement will be a requirement of vr as a concept. you can sit and eat cheetos all day long if you want. and in the future, i think we'll have instant-on instant-off see through LEDs so you can hit a button on the side and see through the headset into reality.