3 ms·
Awesome! My main worry was depth perception stuff being problematic (I have occasional issues with that irl but no idea if it would be the same, better or worse
by corford 10y ago
Awesome! My main worry was depth perception stuff being problematic (I have occasional issues with that irl but no idea if it would be the same, better or worse in VR).
- klintwood 10y agoIt should be very nearly the same in VR. You will still get the parallax from moving your head, even small rotation can add a lot to depth perception. Best try it out before you buy it. If you don't have a store offering demos near you, many VR enthusiasts enjoy showing off their hardware to others just as much as playing themselves.
- corford 10y agoThanks for that, sounds promising. Will keep an eye out (haha) for somewhere offering demos and give it a whirl.
- vehementi 10y agoShould be plenty of places / people you can check out a rift/vive with without buying