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In the long term I can see it being a huge social tool (to the point where people might regularly meet their significant other in a virtual environmen
by xigency 10y ago
In the long term I can see it being a huge social tool (to the
point where people might regularly meet their significant other
in a virtual environment, if the rendering is accurate enough).
I think I understand the thought process behind this, and I've heard this before, but this idea literally makes no sense to me.
The sense of logic that wearing goggles will let you see people and be seen is, outside of cultural context (sci-fi movies, books, and TV), a non-sequitur. It's like expecting current consumer Hoverboards to replace bridges. (They can't fly.)
If you start to expound on how you think people can meet in virtual reality, then it might be more useful.
If you know anything about visual effects, then you know that with motion capture it's possible to animate digital characters. Do people want to put on black clothes with white dots in order to look like themselves?
Along that line, if you take together existing technologies like VR, mo-cap, custom avatars, kinect, Second Life, and OKCupid - and combine them, then you're going to find the bottom of the uncanny valley.
- gavanwoolery 10y agoThe way I envision it does not involve any complex setup (like mocap markers, etc). Rather relying on nonintrusive sensors like cameras/etc to capture facial expressions and body positions (its crude now but I'm sure it will be better in the future). In other words, I am sure technology will progress to a point where you can practically mimic reality (this might not be for another 20-30 years for the consumer though). At that point, you have something where you can engage virtually, perhaps with less of the fear you might have in the real world. Approaching someone virtually should theoretically be less intimidating (but perhaps if you have a true portrayal of your identity, it still is?)