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This could have been done completely open source, but you wouldn't have gotten all the extras that GTA V gives you (basically the world and all of its objects,
by cr0sh 10y ago
This could have been done completely open source, but you wouldn't have gotten all the extras that GTA V gives you (basically the world and all of its objects, npcs, etc - which is a huge plus).
For instance, they could have gone with TORCS:
http://torcs.sourceforge.net/ http://torcs.sourceforge.net/
...or Stunt Rally:
http://stuntrally.tuxfamily.org/ http://stuntrally.tuxfamily.org/
...or Trigger Rally:
http://trigger-rally.sourceforge.net/ http://trigger-rally.sourceforge.net/
(i'm not sure - but Stunt Rally and Trigger Rally may be from the same Trigger codebase)
Trigger Rally also has a webgl version:
https://github.com/CodeArtemis/TriggerRally https://github.com/CodeArtemis/TriggerRally
All of this is just to say that if it were wanted, a completely open-source driving AI simulator could be easily made.