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I remember Blizzard using peer-to-peer to update their games. Any large download shared by many people could be a good use case.
by rhcom2 10y ago
I remember Blizzard using peer-to-peer to update their games. Any large download shared by many people could be a good use case.
- kalleboo 10y agoFor a long time, Spotify used P2P to distribute music, and Skype used P2P to break through NAT. Both of those dropped it though.