3 ms·
The quality of game renderings will lag behind movie renderings for a long time. At 60fps there is about 16.7ms available to render each frame. For a movie[1]:
by Lanzaa 10y ago
The quality of game renderings will lag behind movie renderings for a long time. At 60fps there is about 16.7ms available to render each frame.
For a movie[1]:
> There's a principle I call The Law of Constancy of Pain. Back when we made The Adventures of André & Wally B. in 1983 a typical frame took from several minutes to a few hours to compute. Now computers are literally millions of times more powerful and a typical final render takes from a few minutes to a few hours to compute, averaging somewhere between 2 and 4 hours. Render times have remained flat for over 30 years because that's just how long people are willing to wait for them.
So movie artists are willing to have each frame of a movie take 2-4 hours to render vs 16.7 milliseconds.
[1]: https://www.quora.com/How-long-does-it-take-to-render-a-Pixar-film https://www.quora.com/How-long-does-it-take-to-render-a-Pixa...