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That's a fantastic idea. Actually, Alexa could serve as a built-in voice assistant in a lot of games if it fits the setting. To me it seems like an impressive a
by thirdsun 10y ago
That's a fantastic idea. Actually, Alexa could serve as a built-in voice assistant in a lot of games if it fits the setting. To me it seems like an impressive and actually useful feature, not just a gimmick, to developers and users alike.
From the top of my head it would shine in games like Metal Gear Solid 5.
Does Amazon advertise a use-case like this? I think they should. Considering that they are involved with the Cryengine it even makes more sense.
- lostboys67 10y agoIt would work for games like WOT and WOW World Of Tanks World of Warships to issue commands to the crew.
- fennecfoxen 10y agoHmm. Interface it with Kerbal Space Program and a mod like MechJeb. "Alexa, launch to orbit at 120km." "Alexa, deploy all solar panels." "Alexa, match planes with target and plot an intercept." "Alexa, orient the ship in a Sun reference frame facing down, zero degree roll." (Can I call that "reference frame Sun-Down-Zero for short?) "Alexa, switch to atomic engines and plot a bi-elliptic transfer to Moho at the next window where total delta-V is under 6 kilometers per second. Then aerobrake to an equatorial orbit at 60km, plot rendezvous with Fuel Depot M50, and dock." > "I'm sorry, Dave, Moho doesn't have an atmosphere so I can't aerobrake." (ship flies off on an impact trajectory with the Sun) hmm ... okay maybe that's just a little too complex :b
- TeMPOraL 10y ago> "Alexa, launch to orbit at 120km." > Warning. You forgot to add batteries. And parachutes. That would have saved me a few missions.
- marak830 10y agoThe problem with that is it requires information from the game (some of those commands), i was working on something similar for star citizen and was setting up screen scraping to get data (but insufficient interest, beta testers and 0 sales after 6 months kinda killed that project). Basically think of these types of systems (that's voice attack i believe, i saw this video a while ago) as macros triggered via voice - useful for space combat (shields forward, slide left(for 6 degree of freedom flight) etc).
- fennecfoxen 10y agoIt's mostly there. The MechJeb extension does 95% of that stuff already. It won't plot aerobrakes except for landing, and it only does Hohmann transfers and not bi-elliptic (but unless you're going Eeloo to Moho there's really no advantage to be had) and it doesn't really manage different sets of engines, but it easily could be extended to do so. It can launch to specific orbits, compute orbital transfers with specific delta-V budgets through a GUI interface with a time/dV heatmap, and it will gladly deploy your solar panels (but not retract them), and it can orient your craft. (Oh, and you need to explicitly pick out which docking ports to use.) If only it did a better job at auto-tuning its PID parameters to match the available control authority, you'd be set. :b
- marak830 10y agoHuh, i'd love to see how their doing that - question though - is it from a specific place only? or are they screen scraping? I've gotten a lot more into this sort of tech lately, after a started getting requests for it :D
- fennecfoxen 10y agoIt's not screen scraping, certainly. Here's some of the code; if you can figure out where vesselState is coming from, you'll know: https://github.com/MuMech/MechJeb2/blob/master/MechJeb2/MechJebModuleAttitudeController.cs https://github.com/MuMech/MechJeb2/blob/master/MechJeb2/Mech...
- marak830 10y agoHey thanks, ill look into that.
- lsaferite 10y agoAt first I thought he'd integrated using Alexa Voice Service and his headset mic. What he did is still quite impressive, but hopefully for round 2 he'll try out AVS and drop the need for Amazon hardware.