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Worse, the Vive has leapfrogged them with wireless support, additional trackers, etc. I feel like there's an elephant in the room when discussion the value or
by drzaiusapelord 10y ago
Worse, the Vive has leapfrogged them with wireless support, additional trackers, etc. I feel like there's an elephant in the room when discussion the value or 'success' of the Rift. I don't think most consumers casually interested in VR realize how behind those guys are.
I do see the Oculus/Rift branding being repurposed for a Facebook social experience, if not an entire platform for phones to support, but in the realm of PC gaming or anything that requires desktop GPU/CPU levels of power, I imagine they'll always be second fiddle and will be surprised if they last much longer. Tim Sweeney is claiming the Vive outsells the Rift 2-to-1 right now. That's damning for a company with Facebook heft behind it and several years of community engagement, developer kits, hype, etc which ultimately when up against a product that came out of nowhere but delivered everything on day one: controllers, roomscale, good fov, amazing tracking, immersion, etc as well as trivially being able to do seated/standing experiences.
- serge2k 10y ago> That's damning for a company with Facebook heft behind it That's not great when their target market is gamers, a large number of whom distrust facebook, love valve, hate the idea of a VR device trying to become a walled garden, and are generally entitled jerks who will whine and cry and talk about how they are never buying an oculus product because palmer lied about the price/sold out to facebook/whatever.