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What I'm saying is that building a competing platform (with, for example, 3d acceleration) is futile not for technical reasons, but because you've got the mothe
by reitzensteinm 17y ago
What I'm saying is that building a competing platform (with, for example, 3d acceleration) is futile not for technical reasons, but because you've got the mother of all chicken and egg problems trying to convince both end users and developers to use the platform.
O3D was already superior to Flash for making games, with I'm assuming less than 10 man years invested. Haxe is a superior compiler to Adobe's command line mxmlc, and it's written by one guy. If gaining traction wasn't so hard, I'm certain Flash would be in serious trouble (the Flash IDE being the only thing saving it).