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Well, the quorum could be organized in any matter of way. Expected a consensus for a decision would be akin to anarchy indeed, however there could always be som
by grive 10y ago
Well, the quorum could be organized in any matter of way. Expected a consensus for a decision would be akin to anarchy indeed, however there could always be some kind of recursive hierarchy, with another sub-committee of higher authority that would make other units diverge. (Parties within an assembly, with deputies having to follow their party lines). This quorum could also be tied to following the interest of the masses outside or lose substantial advantages, thus tying their own selfishness to the common good.
It could be anarchy. It could be anything else.
The AI could simply do whatever its specialization is. It could be trying to direct the single-units or to disorganize them and try to keep some level of entropy. Maybe its own benefit would be a generalized state of chaos. Whatever.
The system itself could be considered the legal framework. The relationship between any supervisor and its units could be the metaphor for any subservient relationship in the real world, going from managed teams to parenting to politics to social dynamics between friends. It does not mean anything as long as the specifics of the system itself are not defined to permit the dynamics to be correctly mapped on some real-world dynamics.
Obeying the law? Are you obeying the law of gravity? Is it from your own will that you agree to stay on the ground?
- madmaniak 10y agoWell yes, I am obeying the law of gravity :D Is your point, that AI could replace human will?
- grive 10y agoNo, sorry it was somewhat tongue in cheek. It's just that within the simulation, the way a single unit obeys a central planner (not at all, partially, entirely) is defined by the rules of the simulation, so the rules of the world. So asking if that rule, that authority of the AI over the units is similar to human law, is I think a bit beside the point. It's more akin to the law of physics. It's simply the fabric of that reality. Of course, you could then create a simulation that would try to recreate the same kind of domination as within a human society, but that would be only one kind of simulation, one kind of system, with specific parameters. It would not give much about the very essence of the system itself, only of it within constraints.