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Other ideas and concept they can be using: - Grinding for world understanding/knowledge instead of XP (don't open use your browser ;D) - Allow player skill to
by Qantourisc 10y ago
Other ideas and concept they can be using:
- Grinding for world understanding/knowledge instead of XP (don't open use your browser ;D)
- Allow player skill to have a larger effect on your performance.
- Make interesting/hard to play classes.
- Make grinding fun, and thus battles engaging. (Allowing people to have boring grinds can be achieved with different classes.)
- Consider skill-based classes, rather then templates.