3 ms·
Depending on your server workload, sometimes accept() is the bottleneck. That's why there are workarounds. For example TCP SO_REUSEPORT: https://lwn.net/Articl
by majke 10y ago
Depending on your server workload, sometimes accept() is the bottleneck.
That's why there are workarounds. For example TCP SO_REUSEPORT:
https://lwn.net/Articles/542629/ https://lwn.net/Articles/542629/