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There are actually plenty of graphics solutions for USB(2). They all use low-key GPUs with not much power in the 3D department, but the ones I have tested have
by hackermom 16y ago
There are actually plenty of graphics solutions for USB(2). They all use low-key GPUs with not much power in the 3D department, but the ones I have tested have had no problems with true 3D payloads (accelerated, not SW rendering) of the "simpler" kind such as f.e. Quake 1, and of course no problems at all with any normal desktop usage - if it's just software-framebuffer action (which covers like 95% of anything commonly "desktop/office" with the exception of fullscreen video which can stutter at higher framerates and resolutions) they are a pretty cheap and efficient choice for expanding your desktop or laptop with another screen, without giving any notable burden on the CPU for slinging data.
- jacquesm 16y agoSure, but that's not the same as 'a universal replacement', the vga port, hdmi and dvi ports are still the universal way and USB is the exception. This will change over time, already there are monitors that will connect to USB besides the more conventional standards, such as the samsung 940ux.