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Thanks for sharing this. I read this around when it came out, but giving it a second read has helped clarify some of my thinking. Something I find helpful is t
by nappy 10y ago
Thanks for sharing this. I read this around when it came out, but giving it a second read has helped clarify some of my thinking.
Something I find helpful is to have sessions where the goal is to come up with the worst idea you can about a specific topic or problem. This can be for both fun or profit. The key benefit of this is really opening up the field for a free and open discussuion. When a friend and I did this recently (for fun, not profit) and asked ourselves what is the worst "uber for x" we could imagine, we came up with Stork: an app that matches children as they are born with optimal parents, exchanging newly-born babies if the naive approach, having your own kid, would be bad match based on measurable variables. This is an awful, awful idea. But is it the seed of something interesting in adoption, babysitting, matching children to the right school, helping small children who have difficulty making friends find them? Maybe.
I thing good ideas rarely become great ideas, whereas great ideas frequently have some seed of initially being horrible ideas contained within them, e.g. en app that lets you sleep in strangers' homes on air mattresses, sending dvds via usps in paper envelopes, etc.
Something else I frequently do is preface a wild idea with "This is a horrible idea, but: " which I find helps lead to an open discussion, without people feeling challenged, or overly seriously approaching a conversation that is meant to be open. It can help signal that you want their thoughts and comments, and aren't explicitly issuing a challenge, trying to have a debate, or making a statement you already believe to be true and they might feel obliged to disprove.
- cableshaft 10y agoSo I write humorous stories and design games in my spare time. While writing one story a couple of months ago I tried coming up with the most boring ideas for games I could think of to add to the story, because at that point having a few dumb games in the scene would be funny. One of the three "bad ideas" I came up with was basically just putting numbered cards in order. But apparently my brain isn't content to just leave it at that, and it started whirring, and thought of a bidding system to add to it...and now it actually sounds interesting and I made some cards and some chips and I'm planning to playtest it with a couple of friends tonight. Oops. It was supposed to be a terrible game, but it might actually turn out to be fun.
- nappy 10y agoSounds fun, would love to give it a try.
- cableshaft 10y agoPlaytest went extremely well. My friend is going to playtest one of his designs with a well-known designer in a few weeks and suggested I tag along. If he likes it, it might get published pretty quick. If not, I've got a meeting with a publisher in a few months, and I'll show it to them then.
- GFischer 10y agoI participated in a workshop where they made groups, and each group had to come up with a really, really awful idea (based on a topic, say restaurant experience), and then a different group had to put a positive spin on it and sell it :) It was very fun trying to sell such awful stuff, and it did exercise creativity, which was the point :) .