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The nice thing about Mass Effect 2 and 3 is that Renegade often means harsh pragmatism and "big picture" thinking, not just being an asshole for no reason. Goin
by ashark 10y ago
The nice thing about Mass Effect 2 and 3 is that Renegade often means harsh pragmatism and "big picture" thinking, not just being an asshole for no reason. Going all the way renegade is still hard without being a jerk, but it's easy to end up with a balance of renegade and paragon while not making truly bad decisions.
In the first game it does usually mean being an asshole for no reason, so that one's hard to play other than nearly-pure paragon. Except for hanging up on the council every time you talk to them—they give you plenty of reasons, and you should definitely always do that.
[EDIT] typo fix
- TeMPOraL 10y agoI guess so; I found myself doing a few Renegade actions in ME2 and ME3 despite being pretty much pure Paragon player - harsh pragmatism, as you say. But in 1, it's harder (more black/white). And the Council, yes - they worked hard to make me regret saving them in ME1...
- acemarke 10y agoThere's a few spots where a Renegade action just seems like the right thing to do. I'm particularly thinking of the helicopter repairs while recruiting Garrus in ME2, and the final response to Kai Leng in ME3.