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Sometimes it wouldn't hurt if open source applications adopt UI defacto-standards made popular by popular proprietary applications. Inkscape, Krita and Gimp ha
by frik 10y ago
Sometimes it wouldn't hurt if open source applications adopt UI defacto-standards made popular by popular proprietary applications.
Inkscape, Krita and Gimp have a good or at least good enough UI (it took some years). I don't understand why Blender has such a unique UI. It feels more like Unix Motif style app from 1994, something that was used for Jurassic Park. 3D editors and 3D CAD apps got a lot more user friendly - pretty much every 3D editor from 3DMax to UnrealED, Unity Editor and 3D CAD like Soldworks, CATIA, Creo and the open source FreeCAD have a very similar user interface and UX. You don't need a manual, if you know one, you can easily pick up an additional app and learn the details starting from there. I wish Blender would over an alternative mode, with more "traditional" mouse and keyboard mappings and re-arranged toolbar-icons.