3 ms·
Right, so these 10 sprites are definitely not in RAM, but in transistor logic, but at the start it has to scan 40 sprites in OAM, which means checking 80 bytes,
by pepijndevos 10y ago
Right, so these 10 sprites are definitely not in RAM, but in transistor logic, but at the start it has to scan 40 sprites in OAM, which means checking 80 bytes, and copying 10*4 bytes to the comparators.