3 ms·
I have actually, and it was terrible. Even floated crazy ideas like packaging the ~50MB engine runtime into a browser extension. My main beef though was the fa
by rl3 10y ago
I have actually, and it was terrible. Even floated crazy ideas like packaging the ~50MB engine runtime into a browser extension.
My main beef though was the fact that UE4's web rendering path is based on and artificially limited by the performance considerations of its mobile path (last I checked anyways).