3 ms·
A lot of game developers agree with it, that's for sure. Many Golang fans probably will as well. (The author of the concept is both btw). The goal in general i
by Jare 10y ago
A lot of game developers agree with it, that's for sure. Many Golang fans probably will as well. (The author of the concept is both btw).
The goal in general is to produce code whose behaviour, compilation and runtime performance, and resource consumption characteristics are evident from reading it, while remaining clear and easy to write and maintain. Such code is explicit in what it does, and so tend to be the bugs in it (which means they are usually easier to catch).
It raises the minimum bar for programmer skill and discipline.