3 ms·
Nintendo has rightly identified that their biggest potential competitor is themselves. They will never release SSBM with netplay because then a large portion of
by s_m_t 10y ago
Nintendo has rightly identified that their biggest potential competitor is themselves. They will never release SSBM with netplay because then a large portion of people would never buy another Smash Bros game again.
You can't even buy the original 18 year old Smash Bros on the virtual console!
- ZenoArrow 10y ago>"They will never release SSBM with netplay because then a large portion of people would never buy another Smash Bros game again." SSBM is hardly a perfect game, I'm sure Nintendo could improve upon it if they tried. However, I do agree they're their own worst enemy. I don't see why they would be against Project M when it was giving them such valuable feedback about what the active player base wanted. http://www.ssbwiki.com/Project_M http://www.ssbwiki.com/Project_M
- jfktrey 10y agoThey weren't actively against Project M. For the most part, they turned a blind eye to it. It's just in a bit of a legal grey area that makes it the elephant in the room. It definitely provided insight to the competitive scene, but many people forget just how many people play this game casually - items on, no stage bans. Nintendo tries to cater to both audiences simultaneously, with moderate success in Smash 4. Melee catered to the competitive, Brawl to the casual, and Smash 4 has proven itself the most flexible title in the series. I'd say they're doing well as it is.
- StavrosK 10y agoThe answer there is obvious: Sell hats. By your reasoning, DotA2 wouldn't ever exist.