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See, I don't really agree with your comment re: workflow. At work, I see Maya artists using 3D Studio Max and artists from both those camps using Modo. They A
by peterashford 10y ago
See, I don't really agree with your comment re: workflow. At work, I see Maya artists using 3D Studio Max and artists from both those camps using Modo. They ALL struggle when switching between programs. NO program is automatically easy or comprehensible - artists have their muscle memory and changing that takes real work.
It's true that some programs have a slightly better import path into e.g.: games engines, but "slightly better" not "perfect" or amazing better than others.