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Blender's UX may be unconventional, but there are some really good ideas in there. My favorite is the space bar menu. Hit space bar almost anywhere and a menu
by exDM69 10y ago
Blender's UX may be unconventional, but there are some really good ideas in there.
My favorite is the space bar menu. Hit space bar almost anywhere and a menu pops up. Type in a search, e.g. "cube" and it will fuzzy find "add a cube". Almost all actions are available this way.
When I have been using SketchUp, an app widely considered easy to use and approachable, I always get lost in the menus. You never know if something is behind the right click menu or the top menu bar. I'd much rather press the space bar and type in a search.
Blender's biggest issue is that it is very different from the more established 3d modelling apps. It makes migration more difficult.
I use SketchUp for woodworking plans, because it handles real world measurements and has smart snapping features. For more artistic modelling, I go with Blender.
- legodt 10y agoIf you like that text menu you might want to play around with RhinoCAD. You can do all of your work from a command line, so the workflow feels powerful and snappy. The drawback is that there is no fuzzy search like you mention so you need to know commands before executing them