3 ms·
Pretty much every PM I'm ever worked with kept a short-staffed team, picked ship dates the team was unlikely to hit, then as the date neared, started scrounging
by draw_down 10y ago
Pretty much every PM I'm ever worked with kept a short-staffed team, picked ship dates the team was unlikely to hit, then as the date neared, started scrounging around for developers outside the team to fix all their shitty bugs and MacGyver their product/feature into a shippable state. Then after they ship, of course all credit and promotions went to the original team.
Be nice if you didn't pull that shit.