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Tradeoffs (like: two of fast/good/cheap) are legitimate, depending on the task. Though we each have preferences, talents and skills for particular tradeoffs, a
by hyperpallium 10y ago
Tradeoffs (like: two of fast/good/cheap) are legitimate, depending on the task. Though we each have preferences, talents and skills for particular tradeoffs, a lone individual developer will need to adapt. e.g. the quick and dirty prototype or "tracer bullet" to understand the problem/technology and/or the client/user needs; vs the second version that actually solves the problem or meets the needs; vs. factoring out reusable library modules.