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Ouch, this is very disappointing. O3D was technologically better approach than WebGL. JavaScript is a perfect scripting/glue language, but unfortunately it sti
by bd 16y ago
Ouch, this is very disappointing. O3D was technologically better approach than WebGL.
JavaScript is a perfect scripting/glue language, but unfortunately it still sucks at numerical computations.
Yes, even with all the massive progress that happened recently with V8/TraceMonkey/Carakan. Try working with large arrays and you will weep.
Well, good news is at least this will force JS engine developers to improve this so far neglected aspect.
- msie 16y agoUgh, JavaScript! We'll be stuck with JavaScript forever! Time for a new browser to be developed. But I doubt that will happen. Sad to see no major new operating systems, pc architectures, browsers being developed. Now it's all: - linux, osx, windows - intel - ff, webkit, opera Yep, people standing on the shoulders of giants but we need some new giants.
- Detrus 16y agoNativeClient will support other languages and through a new plugin API, they'll be able to link up with HTML, CSS just like JS can. Only the other browsers have to agree to implement it. Minor little problem.