4 ms·
> but I would conservatively use 128-bytes per point as a general rule. why not store close items together in a small block and use offsets + delta encoding ?
by Opteron67 10y ago
> but I would conservatively use 128-bytes per point as a general rule.
why not store close items together in a small block and use offsets + delta encoding ?
- tidwall 10y agoThanks for the suggestion, I'll need to investigate further. Right now, under the hood Tile38 uses an 3d rtree. Each node clusters 8-16 objects together. I'm always looking for a better way.