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To me, Rust's &str seems a lot more like const char* (with a size tacked on for bounds checking). But you're the expert, so if I did agree they were the same,
by zerofan 10y ago
To me, Rust's &str seems a lot more like const char* (with a size tacked on for bounds checking). But you're the expert, so if I did agree they were the same, then C++ adopting it in the STL is practically proof it's a mistake in Rust.
You never addressed my other "too clever" items in Rust. Does that mean, other than strings, we agree?
- kibwen 10y ago> Does that mean, other than strings, we agree? Not necessarily. :P Features exist, and I'm not about to dictate where others draw the cleverness line.