3 ms·
I play primarily simulators, where the "content" (cars, racetracks, planes, trains, etc) is meticulously detailed and expensive to produce. They are appropriate
by exDM69 10y ago
I play primarily simulators, where the "content" (cars, racetracks, planes, trains, etc) is meticulously detailed and expensive to produce. They are appropriately priced and I don't mind paying because I know the quality is high (others prefer free mods).
I don't mind paying a modest amount for some more traditional content, as long as there's enough production value in there. Art, music, storyline, game design, etc. Especially if I have enjoyed the game so far.
I agree that the game should be playable out of the box. Or have otherwise fair pricing (like Hitman for example).
But I was mildly upset about the DLC in Civilization 6, for example. $5 for one new civilization and one scenario is a bit much.
So I'm a bit split on DLC. But I don't play pay to win games, I absolutely despise that.