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It's framed in the context of building networking for action games that are sensitive to networking. Fourth paragraph: The choice you make depends entirely o
by greyskull 10y ago
It's framed in the context of building networking for action games that are sensitive to networking. Fourth paragraph:
The choice you make depends entirely on what sort of game you want to network.
So from this point on, and for the rest of this article series, I’m going to assume you want to network an action game.
You know games like Halo, Battlefield 1942, Quake, Unreal, CounterStrke, Team Fortress and so on.